Teaching in the Following COURSES

The courses I am teacing in for the moment.

THE TECHNICAL ARTIST PROGRAM

Responsibility: Preproduction and ConceptArt

In these courses I teach in the graphics track and for the moment especially in the preproduction phase which means that all material that shall be prepared and designed for shall meet the 3D modelling phase. Also parts of the postproduction.

UD1417 The basics in 3D modelling with sketching methods

UD1404 Interior and exterior space with sketching methods

UD1406 Character modelling with anatomy

UD1407 3D-printing and scanning of 3D object

UD1409 Character animation

The GAME ENGINE Civil Engineer PROGRAM

DV1413 Visualization

The MASTER PROGRAM in Design, Interaction and Game Technologies

DV2517 Sketching methods for design processes

Master Thesis SUPERVISION in Computer Science (DV2403)

2011

Author: Piotr Władysław Dąbrowski
Title: Implementing augmented reality for visualisation of virtual buildings using Android

Piotr

Gdansk 2011.

https://www.bth.se/fou/cuppsats.nsf/535439ccd73cc824c1256608004f0529/d51dccecb7c76cecc125795f006a339c!OpenDocument

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