Martin Lanner is a Lecturer in the School of Computing (COM) at the Blekinge Institute of Technology. He is program responsible for the new Technical Artist in Games programme and teaches courses in 3D modelling, animation, 3D printing and scanning. Previously Martin has been a teacher in multimedia and databases. He holds an M.Sc. in Game Development from the University of Gotland, Sweden. His interests are in computer graphics, virtual reality and movies.