Perception of Clones in Forest Rendering
| Document type: | Conference Papers |
|---|---|
| Peer reviewed: | Yes |
| Full text: | |
| Author(s): | Alan Purvis, Veronica Sundstedt |
| Title: | Perception of Clones in Forest Rendering |
| Translated title: | Perception of Clones in Forest Rendering |
| Conference name: | Theory and Practice of Computer Graphics (TPCG) |
| Year: | 2010 |
| Publisher: | The Eurographics Association |
| City: | Sheffield |
| Organization: | Blekinge Institute of Technology |
| Department: | School of Computing (Sektionen för datavetenskap och kommunikation) School of Computing S-371 79 Karlskrona +46 455 38 50 00 http://www.bth.se/com |
| Authors e-mail: | purvisa@tcd.ie, veronica.sundstedt@bth.se |
| Language: | English |
| Abstract: | The application of instanced clones represents a powerful technique for reducing the time and space requirements of the storage and visualization of large populations of similar objects. This paper presents the results of several perceptual experiments into the application of cloning to plant populations, within the context of a project to explore the use of resource-acquisition based techniques to model plant distributions. The perceptive effects of clone rotation on human subjects will be explored, with the goal of stratifying clone rotations and minimizing their detection. The perceptual effects of clone number, plant species heterogeneity and appearance will also be explored. |
| Subject: | Digital Game Development\General Computer Science\General |
| Keywords: | Clones, trees, rendering, perception |












