Research by subject - Human Work Science: Human Computer Interaction


TitleAuthor
Accountable interaction. Exploring interactional features of technology in useTap, Hans
Activity and Artifact: The symbiosis of truck drivers' workJohansson, Martin; Pettersson, Mårten
Advanced Gaze Visualizations for Three-dimensional Virtual EnvironmentsStellmach, Sophie; Nacke, Lennart; Dachselt, Raimund
Affective Ludology : Scientific Measurement of User Experience in Interactive EntertainmentNacke, Lennart
Affective Ludology, Flow and Immersion in a First- Person Shooter: Measurement of Player ExperienceNacke, Lennart; Lindley, Craig
Alarms - localization, orientation, and recognitionSvensson, Marcus Sanchez; Tap, Hans
Ambiguities, Awareness and Economy: A Study of Emergency Service WorkPettersson, Mårten; Randall, Dave; Helgeson, Bo
Analytics for Product Planning: In-depth Interview Study with SaaS Product ManagersFotrousi, Farnaz; Izadyan, Katayoun; Fricker, Samuel
Arkiven i forskningens tjänstLarsson, Göran (editor)
Avant-Garde and Subversion in an Online 3D WorldBäcke, Maria
Beskrivning och analys av hanteringen av ett ärende på en SOS-centralHelgeson, Bo; Normark, Maria; Lundberg, Jenny; Pettersson, Mårten; Crabtree, Andy
BETEXT: Cross Institutional Cooperation in the Digitalization of Cultural Heritage Documents in XMLDavis, Michael; Linde, Peter; Tran, Hoa
Boredom, Immersion, Flow - A pilot study investigating player experienceNacke, Lennart; Lindley, Craig
Brain Training for Silver Gamers: Effects of Age and Game Form on Effectiveness, Efficiency, Self-Assessment, and Gameplay ExperienceNacke, Lennart; Nacke, Anne; Lindley, Craig
Brain, Body and Bytes: Psychophysiological User InteractionGirouard, Audrey; Solovey, Erin Treacy; Mandryk, Regan; Tan, Desney; Nacke, Lennart; Jacob, Robert J.K.
Change blindness when viewing web pagesSteffner, Daniel; Schenkman, Bo
Change blindness when viewing web pagesSteffner, Daniel; Schenkman, Bo
Co-construction of learning objects: Management and structureHansson, Thomas
Co-Operative Method Development revisitedDittrich, Yvonne; Rönkkö, Kari; Lindeberg, Olle; Eriksson, Jeanette; Hansson, Christina
Color inductionon computer displays – adjacency and shape effectsKjelldahl, Lars; Schenkman, Bo
Complicated Shadows : the Aesthetic Significance of Simulated Illumination in Digital GamesNiedenthal, Simon
Computeranwendungen und sprachlicher Kontext. Zu den Wechselwirkungen zwischen normaler und formaler Sprache bei Einsatz und Entwicklung von SoftwareDittrich, Yvonne
Construction of Digital Space: Second Life as a fantasy or a work tool Bäcke, Maria
Creating OA Information for ResearchersLinde, Peter; Svensson, Aina
A criteria-based evaluation framework for authentication schemes in IMSEliasson, Charlott; Fiedler, Markus; Jørstad, Ivar
Design and Evaluation of Affective Serious Games for Emotion Regulation TrainingJerčić, Petar
Designing for AccountabilityEriksén, Sara
Designing Future Interaction with Today's TechnologyAgardh, Johannes; Johansson, Martin; Pettersson, Mårten
Digital kompetens i yrkeslärarutbildningen. Projektet Ung kommunikationHansson, Thomas
Dissecting Play – Investigating the Cognitive and Emotional Motivations and Affects of Computer GameplayLindley, Craig; Nacke, Lennart; Sennersten, Charlotte

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