Vijay Kumar Gopidi MSE-2005:08, pp. 27. TEK/avd. för programvaruteknik, 2005.
Capturing a requirement is a great challenge in the initial stages of the software development, be it a system requirement or a customer requirement to the software engineers. Understanding the requirement and predicting or differentiating what may happen and what must happen is difficult especially in the complex real time systems. Live sequence charts are extensions of the message sequence charts which can specify the live ness of the requirements. And the play engine tool is used to specify, validate, and analyze the scenarios of the requirements. This thesis is to evaluate live sequence charts using the play engine tool and to see if the built-in model checkers can detect inconsistencies in the LSC’s.