Richard Hultgren; Peter Kullgard MSE-2001:8, pp. 58. Inst. för Programvaruteknik och Datavetenskap/Dept. of Software Engineering and Computer Science, 2001.
There is a lack of maturity in the software game development that results in development companies using their own invented, but not fully completed, procedures. Through a case study this master thesis gives an overview of the game developers maturity in configuration management, quality assurance and development methods in general. It also presents a suggestion on how to address the issues found in the case study.
Questions about the master thesis can be sent to Peter Kullgard (kullgard@hotmail.com) or Richard Hultgren (richie@pc.nu) Special thanks to Martin Walfisz and Massive Entertainment of Sweden