Inlämning av Examensarbete / Submission of Thesis

Tobias Hall; Matteus Magnusson , pp. 31. COM/School of Computing, 2010.

The work

Författare / Author: Tobias Hall, Matteus Magnusson
Titel / Title: Adaptive Goal Oriented Action Planning for RTS Games
Abstrakt Abstract:

This thesis describes the architecture of an adaptive goal-oriented AI system that can
be used for Real-Time Strategy games. The system is at the end tested against a single
opponent on three di erent maps with di erent sizes to test the ability of the AI opposed
to the 'standard' Finite State Machines and the likes in Real-Time Strategy games.
The system consists of a task handler agent that manages all the active and halted tasks.
A task is either low-level; used for ordering units, or high-level that can form advanced
strategies. The General forms plans that are most advantageous at the moment. For
creating e ective units against the opponent a priority system is used; where the unit
priorities are calculated dynamically.

Ämnesord / Subject: Datavetenskap - Computer Science\Artificial Intelligence

Nyckelord / Keywords: Adaptive, AI, RTS

Publication info

Dokument id / Document id:
Program:/ Programme Spelprogrammering/Digital Game Development
Registreringsdatum / Date of registration: 07/15/2010
Uppsatstyp / Type of thesis: C-Uppsats


Handledare / Supervisor: Johan Hagelbäck
Examinator / Examiner: Stefan Johansson
Organisation / Organisation: Blekinge Institute of Technology
Institution / School: COM/School of Computing

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