Inlämning av Examensarbete / Submission of Thesis

Johan Svensson , pp. 13. COM/School of Computing, 2012.

The work

Författare / Author: Johan Svensson
johan.svensson@bth.se
Titel / Title: Influence map based Ms. Pac-Man and Ghost Controller
Översatt titel / Translated title: Influence map baserad Ms. Pac-Man och Ghost Kontroller
Abstrakt Abstract:

This thesis will cover the use oftheinfluence map technique applied to the retro game Ms. Pac-Man. A game thatis easy to learn but hard to master. The Ms. Pac-Man controller is implemented with five main parameters that alters the behaviour of the controller while the Ghost controller have three parameters. The experimental results of the controllers is explored to using the alterations of the parameters to find its peak of performance. The conclusion from using the influence map for this game shows that you can easy achieve a certain degree of success fairy easily but as with the game itself it is hard to master same goes for developing a sophisticated controller for this game.

Ämnesord / Subject: Datavetenskap - Computer Science\Artificial Intelligence

Nyckelord / Keywords: Ms. Pac-Man, Pac-Man, Ghosts, Influence maps, CIG

Publication info

Dokument id / Document id: houn-8vx9wl
Program:/ Programme Spelprogrammering/Digital Game Development
Registreringsdatum / Date of registration: 07/06/2012
Uppsatstyp / Type of thesis: C-Uppsats

Context

Handledare / Supervisor: Stefan Johansson
stefan.johansson@bth.se
Organisation / Organisation: Blekinge Institute of Technology
Institution / School: COM/School of Computing

+46 455 38 50 00

Files & Access

Bifogad uppsats fil(er) / Files attached: bth2012svensson.pdf (986 kB, öppnas i nytt fönster)