Inlämning av Examensarbete / Submission of Thesis

Likith Poovanna Kelapanda Satish; Vinay Sudha Ethiraj , pp. 48. COM/School of Computing, 2012.

The work

Författare / Author: Likith Poovanna Kelapanda Satish, Vinay Sudha Ethiraj
likk10@student.bth.se, visu10@student.bth.se
Titel / Title: Human-like Super Mario Play using Artificial Potential Fields
Abstrakt Abstract:

Artifi cial potential fi elds is a technique that use attractive
and repelling forces to control e.g. robots, or non player
characters in games. We show how this technique may
be used in a controller for Super Mario in a way create a
human-like playing style. By combining fi elds of progression, opponent avoidance and rewards, we get a controller that tries to collect the rewards and avoid the opponents at the same time as it is progressing towards the goal of the level. We use human test persons to improve the controller further by letting them make pair-wise comparisons with human play recordings, and use the feed-back to calibrate the bot for human-like play.

Ämnesord / Subject: Datavetenskap - Computer Science\Artificial Intelligence

Nyckelord / Keywords: Super Mario Bros. artificial intelligence, human play, artificial potential fields, APF, AI applications, computational intelligence, AI games

Publication info

Dokument id / Document id: houn-92qhhq
Program:/ Programme Datavetenskapligt program/Computer Science
Registreringsdatum / Date of registration: 12/06/2012
Uppsatstyp / Type of thesis: Masterarbete/Master's Thesis (120 credits)

Context

Handledare / Supervisor: Stefan Johansson
stefan.johansson@bth.se
Examinator / Examiner: Lars Lundberg
Organisation / Organisation: Blekinge Institute of Technology
Institution / School: COM/School of Computing

+46 455 38 50 00
Anmärkningar / Comments:

Student 1: Likith Poovanna Kelapanda Staish
Mob: +46735542609
Student 2: Vinay Sudha Ethiraj
Mob: +46736135683

Files & Access

Bifogad uppsats fil(er) / Files attached: bth2012sudhaethiraj.pdf (1113 kB, öppnas i nytt fönster)