Inlämning av Examensarbete / Submission of Thesis

Daniel Johansson , pp. 14. COM/School of Computing, 2012.

The work

Författare / Author: Daniel Johansson
danijoh@gmail.com
Titel / Title: Complex Systems in Video Games - a literature survey
Översatt titel / Translated title: Komplexa System i Datorspel - en litteraturstudie
Abstrakt Abstract:

The idea that emergent content generation for video games will add depth to the gameplay experience is something often mentioned. With this article I want to make a connection between the science of complex systems and emergence, and the area of video game research and development. Not only does emergent content generation add depth to gameplay experience,
it would also reduce the stress on developers, if diverse content could be generated automatically. I have conducted a keyword search on 412 articles from renown conferences with the following keywords: complex system", "emerg", and "spontaneous". The results show that while emergence is quite popular in the fi eld of video game research, complex system as a term is not.

Ämnesord / Subject: Datavetenskap - Computer Science\General
Datavetenskap - Computer Science\Artificial Intelligence
Datavetenskap - Computer Science\Computersystems
Nyckelord / Keywords: Complex Systems, Emergence, Video Games

Publication info

Dokument id / Document id: houn-8w3m3w
Program:/ Programme Spelprogrammering/Digital Game Development
Registreringsdatum / Date of registration: 07/10/2012
Uppsatstyp / Type of thesis: C-Uppsats

Context

Handledare / Supervisor: Stefan Johansson
stefan.johansson@bth.se
Organisation / Organisation: Blekinge Institute of Technology
Institution / School: COM/School of Computing

+46 455 38 50 00

Files & Access

Bifogad uppsats fil(er) / Files attached: bth2012johanssondaniel.pdf (259 kB, öppnas i nytt fönster)