Inlämning av Examensarbete / Submission of Thesis

Mikael Lundgren; Ermin Hrkalovic , pp. 22. COM/School of Computing, 2012.

The work

Författare / Author: Mikael Lundgren, Ermin Hrkalovic
micke_023@bolina.hsb.se, maltafalas@gmail.com
Titel / Title: Review of Displacement Mapping Techniques and Optimization
Översatt titel / Translated title: Granskning av Displacement Mapping Tekniker och Optimering
Abstrakt Abstract:

This paper explores different bump mapping techniques and their implementation.

Bump mapping is a technique that is used in computer games to make simple 3D objects look more detailed than what they really are. The technique involves using a texture to change the objects normals to simulate bumps and is used to avoid rendering high polygonal objects. Over the years some different techniques have been developed based on bump mapping, these are normal mapping, relief mapping, parallax occlusion mapping, quadtree displacement mapping and so on.

The first part of this paper we go through our goals and our research methodology. We then write about four different techniques and describe how they work. We also go through how they are implemented. After that we start our experiments and measure the different techniques against each other. When the first testing has been done, we start to optimize the techniques and run a
second test to see how much faster, if it is faster, the optimization is compared to the previous tests. When the tests are done, we present our test data and analyse them. Finally we discuss the techniques and the testing. Then we finish up with a conclusion.

Ämnesord / Subject: Spelutveckling - Digital Game Development
Datavetenskap - Computer Science\Software Engineering
Nyckelord / Keywords: displacement mapping techniques, normal mapping, parallax occlusion mapping, relief mapping, quadtree displacement mapping, 3D, software engineering

Publication info

Dokument id / Document id: houn-8x4kbk
Program:/ Programme Spelprogrammering/Digital Game Development
Registreringsdatum / Date of registration: 08/12/2012
Uppsatstyp / Type of thesis: C-Uppsats

Context

Handledare / Supervisor: Petar Jercic
petar.jercic@bth.se
Examinator / Examiner: Stefan Johansson
Organisation / Organisation: Blekinge Institute of Technology
Institution / School: COM/School of Computing

+46 455 38 50 00
Anmärkningar / Comments:

Mikaels telefon: 072-181 77 29
Ermins telefon: 076-178 97 59

Files & Access

Bifogad uppsats fil(er) / Files attached: bth2012hrkalovic.pdf (1917 kB, öppnas i nytt fönster)