Examensarbeten efter datum/Theses by date


Klicka på blå triangel för att expandera/minimera/Click on the blue triangle to expand/minimize.


YearProgramAuthorTitle
Hide details for Spelprogrammering/Digital Game DevelopmentSpelprogrammering/Digital Game Development
Andersson, PatrikVoxelbaserad rendering med "Marching Cubes"-algoritmen
Forsell, SophieGame Development from Nintendo 8-bit to Wii
Poulsen, HenrikPotential of GPU Based Hybrid Ray Tracing For Real-Time Games
Rösler, AmandaAugmented Reality Games on the iPhone
Show details for Strategic Leadership Towards SustainabilityStrategic Leadership Towards Sustainability
Show details for 20082008
Show details for 20072007
Show details for 20062006
Show details for 20052005
Show details for 20042004
Show details for 20032003
Show details for 20022002
Show details for 20012001
Show details for 20002000
Show details for 19991999
Show details for 19981998
Show details for 19971997
Show details for 19961996


 

Akademiskt skrivande/Academic writing -

Länk till Skrivguiden

Link to the writingguide

 

Refero - om plagiering/ about plagiarism -

Refero

 

BTH research searchable in  DART Europe e-theses portal -

Dart

 

BTH forskningsdatabas/ BTH electronic research archive -

Forskningsdatabasen