Examensarbeten efter ämne/Theses by subject - Datavetenskap - Computer Science: Artificial Intelligence

A Communicating and Controllable Teammate Bot for RTS GamesMatteus Magnusson,
Suresh Balsasubramaniyan
A Computer Aided Detection System for Cerebral Microbleeds in Brain MRIBabak Ghafary Asl
A first approach in applying Artificial Potential Fields in Car GamesTim Uusitalo
A machine learning approach in financial marketsChristian Ewö
A Method for Membership Card Generation Based on Clustering and Optimization Models in A HypermarketChen Xiaojun,
Premlal Bhattrai
A Mixture-of-Experts Approach for Gene Regulatory Network InferenceBorong Shao
A Multi-agent player for Settlers of CatanRashdan Raees Natiq. Haseeb Saleem
A Multi-Agent System for playing the board game RiskFredrik Olsson
A Multi-Agent System for playing the board game RiskFredrik Olsson
A Smart-Dashboard: Augmenting safe & smooth driving Muhammad Akhlaq
A Study in 3D Structure Detection Implementing Forward Camera MotionD.M.BAPPY,
A Vision and Differential Steering System for a Mobile Robot PlatformAbujawad Rafid Siddiqui
A Vision for a Better User Experience in a Smart HomeSicong Ma,
Prina Shah,
Jun Che
Adaptive goal oriented action planning for RTS gamesMatteus Magnusson,
Tobias Hall
Adaptive Goal Oriented Action Planning for RTS GamesTobias Hall,
Matteus Magnusson
AgentChess - An Agent Chess ApproachHenric Fransson
AI-controlled life in Role-playing gamesBertil Jeppsson
AI in Neverwinter Nights using Dynamic ScriptingRasmus Nordling,
Robin Rietz Berntsson
Algorithm and related software to detect human bodies in an indoor environmentRoberto Sánchez-Rey
Algorithms for knowledge discovery using relation identification methodsJakub Tomczak
Alzheimer's Disease Stage Prediction using Machine Learning and Multi Agent SystemHenok Wordoffa,
Ezedin Wangoria 
An Agent-Based Approach for Automating the Process of Charging Plug-in Electric VehiclesÜlkan Fuat Civelek
An agent based protocol for parallel negotiation of dependent resourcesOmme Kulsumunnessa,
Zaruhi Aslanyan 
An Electric Field Approach - A Strategy for Sony Four-Legged Robot SoccerJohn Johansson
An Empirical Study of Machine Learning Techniques for Classifying Emotional States from EEG DataAhmad Tauseef Sohaib,
Shahnawaz Qureshi
An Imitation-Learning based Agentplaying Super MarioMagnus Lindberg
An Optimisation Model for Sea Port Equipment ConfigurationGideon Mbiydzenyuy
Analysis of Communication Architecture of GCDC 2011 Mohammadreza Khaksari
Analysis of Forecasting Methods and Applications of System Dynamics and Genetic Programming: Case Studies on Country ThroughputKrzysztof Pawlas,
Davood Zall
Analytic Long Term Forecasting with Periodic Gaussian ProcessesNooshin Haji Ghassemi



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