Evaluation of a Curriculum for Technical Artists

Document type: Conference Papers
Peer reviewed: Yes
Full text:
Author(s): Veronica Sundstedt, Martin Lanner
Title: Evaluation of a Curriculum for Technical Artists
Conference name: Eurographics
Year: 2012
Publisher: Eurographics
City: Cagliari
URI/DOI: 10.2312/conf/EG2012/education/017-024
Organization: Blekinge Institute of Technology
Department: School of Computing (Sektionen för datavetenskap och kommunikation)
School of Computing S-371 79 Karlskrona
+46 455 38 50 00
http://www.bth.se/com
Authors e-mail: veronica.sundstedt@bth.se, martin.lanner@bth.se
Language: English
Abstract: A Technical Artist requires a unique set of skills to act as a bridge between artists and programmers in digital
entertainment development. Our newly developed Technical Artist in Games (TAG) program is regulated under
the national Higher Education Regulation (HER) in Sweden. This paper analyses the fit between the program and requirements from both the HER and the computer games industry. The analysis is done by evaluating the course content of the TAG program in relation to the HER and thirty job advertisements. The aim of this evaluation is to investigate how well the program prepares students for their future roles in industry.
Subject: Computer Science\General
Education\General
Digital Game Development\General
Keywords: Games, Education, Technical Artist, Curriculum, Higher Education Regulation
Note: Abstract at: http://diglib.eg.org/EG/DL/conf/EG2012/education/017-024.pdf.abstract.pdf
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