Influence Map-based Controllers for Ms. PacMan and the Ghosts
| Document type: | Conference Papers |
|---|---|
| Peer reviewed: | Yes |
| Full text: | |
| Author(s): | Johan Svensson, Stefan Johansson |
| Title: | Influence Map-based Controllers for Ms. PacMan and the Ghosts |
| Translated title: | Influenskartsbaserade styrprogram för ms. PacMan och spökena |
| Conference name: | IEEE Conference on Computational Intelligence and Games |
| Year: | 2012 |
| Pagination: | 257-264 |
| Publisher: | IEEE |
| City: | Granada |
| Organization: | Blekinge Institute of Technology |
| Department: | School of Computing (Sektionen för datavetenskap och kommunikation) School of Computing S-371 79 Karlskrona +46 455 38 50 00 http://www.bth.se/com |
| Authors e-mail: | johan.svensson@bth.se, stefan.johansson@bth.se |
| Language: | English |
| Abstract: | Ms. Pac-Man, one of the classic arcade games has recently gained attention in the field of game AI through the yearly competitions of various kinds held at e.g. CIG. We have implemented an Influence Map-based controller for Ms. Pac-Man as well as for the ghosts within the game. We show that it is able to handle a number of various situations through the interesting behaviors emerging through the interplay of the different maps. It is also significantly better than the previous implementations based on similar techniques, such as potential fields. |
| Subject: | Computer Science\Artificial Intelligence Digital Game Development\General |
| Keywords: | Influence maps, Ms PacMan |
| Note: | http://geneura.ugr.es/cig2012/papers/paper105.pdf |












