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Browse by author name - N
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Author
Title
Year
Type
Nacke, Anne
Brain Training for Silver Gamers: Effects of Age and Game Form on Effectiveness, Efficiency, Self-Assessment, and Gameplay Experience
2009
Journal Article
Nacke, Lennart
Electroencephalographic Assessment of Player Experience: A Pilot Study in Affective Ludology
2011
Journal Article
Nacke, Lennart
Advanced Gaze Visualizations for Three-dimensional Virtual Environments
2010
Conference Paper
Nacke, Lennart
Brain, Body and Bytes: Psychophysiological User Interaction
2010
Conference Paper
Nacke, Lennart
More than a feeling: Measurement of sonic user experience and psychophysiology in a first-person shooter game
2010
Journal Article
Nacke, Lennart
Player-game Interaction Through Affective Sound
2010
Bookchapter
Nacke, Lennart
Affective Ludology : Scientific Measurement of User Experience in Interactive Entertainment
2009
Dissertation
Nacke, Lennart
Affective Ludology, Flow and Immersion in a First- Person Shooter: Measurement of Player Experience
2009
Journal Article
Nacke, Lennart
Brain Training for Silver Gamers: Effects of Age and Game Form on Effectiveness, Efficiency, Self-Assessment, and Gameplay Experience
2009
Journal Article
Nacke, Lennart
From Playability to a Hierarchical Game Usability Model
2009
Conference Paper
Nacke, Lennart
Game Experience: Components and Methods of Measurement
2009
Conference Presentation
Nacke, Lennart
Game Metrics and Biometrics: The Future of Player Experience Research
2009
Conference Presentation
Nacke, Lennart
Gameplay Experience in a Gaze Interaction Game
2009
Conference Paper
Nacke, Lennart
Next Generation Testing: Biometric Analysis of Player Experience
2009
Conference Presentation
Nacke, Lennart
Playability and Player Experience Research
2009
Conference Paper
Nacke, Lennart
Trends and Techniques in Visual Gaze Analysis
2009
Conference Paper
Nacke, Lennart
Boredom, Immersion, Flow - A pilot study investigating player experience
2008
Conference Paper
Nacke, Lennart
Dissecting Play – Investigating the Cognitive and Emotional Motivations and Affects of Computer Gameplay
2008
Conference Paper
Nacke, Lennart
Flow and Immersion in First-Person Shooters: Measuring the player’s gameplay experience
2008
Conference Paper
Nacke, Lennart
Focus on your players: Psychophysiological player experience logging as a powerful tool for gameplay analysis
2008
Conference Presentation
Nacke, Lennart
Future Game Design: Biofeedback and Player Experience
2008
Conference Presentation
Nacke, Lennart
Game Design and Player Emotions
2008
Conference Presentation
Nacke, Lennart
Log Who’s Playing: Psychophysiological Game Analysis Made Easy through Event Logging
2008
Conference Paper
Nacke, Lennart
Measuring players' experience of games and real-time simulations
2008
Conference Presentation
Nacke, Lennart
Sound and Immersion in the First-Person Shooter: Mixed Measurement of the Player's Sonic Experience
2008
Conference Paper
Nacke, Lennart
The Fun of Gaming: Measuring the Human Experience of Game Enjoyment
2007
Conference Presentation
Nacke, Lennart
What does it mean to understand gameplay?
2007
Conference Paper
Nafalski, Andrew
Collaborative Learning in Engineering Remote Laboratories
2009
Conference Paper
Naiditch, M
Current trends and challenges and how they are dealt with.
2010
Conference Presentation
Naiditch, M
Financing home care in Europe
2010
Conference Presentation
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