Contents
About BTH
Contact
Alumni
For Staff
Press
På svenska
Other Languages
Home
Education
Education
Welcome to BTH
Education
Find education
Life at BTH
Apply, fees & scholarships
Preparing to arrive at BTH
Exchange studies
Meet our students
Current student
Current students
Student Portal
Registration
Sign-up for exam
LADOK certificate
My data
Library
Webbmail
It´s Learning - Learning platform
Support and services
Todays room bookings
Research
Research
Research fields
Research organisation
Ph. D. Programmes
Apply for Ph. D. studies
Electronic research archieve
Collaboration
Collaboration
Collaboration with researchers
Student Collaboration
Innovation and Business Development
Commissioned education
Research
News page
About our research
Documents
By author
By title
By subject
By type
By department and title
By department and author
Search
Search the archive
Submitting
How to
Research Reports
Submit now
Log in
Doctoral & Licentiate Theses
Research Publications
BTH Code of Publishing
BTH Dissertations & Licentiates
BTH Research Reports
About Open Access
Open Source Licensing
Self archiving & finding OA journals
Funders OA mandates
BTH OA policy
Greyzone OA publishers
Research Links
Forskning.se
Web of Science
ISI Journal List
Urn resolver
Sherpa/RoMEO
DOAJ
Swedish Research Council
SwePub
Scopus
EOS
Free science info
Project financing
Research by subject - Human Work Science: Human Computer Interaction
Title
Author
Accountable interaction. Exploring interactional features of technology in use
Tap, Hans
Activity and Artifact: The symbiosis of truck drivers' work
Johansson, Martin; Pettersson, Mårten
Advanced Gaze Visualizations for Three-dimensional Virtual Environments
Stellmach, Sophie; Nacke, Lennart; Dachselt, Raimund
Affective Ludology : Scientific Measurement of User Experience in Interactive Entertainment
Nacke, Lennart
Affective Ludology, Flow and Immersion in a First- Person Shooter: Measurement of Player Experience
Nacke, Lennart; Lindley, Craig
Alarms - localization, orientation, and recognition
Svensson, Marcus Sanchez; Tap, Hans
Ambiguities, Awareness and Economy: A Study of Emergency Service Work
Pettersson, Mårten; Randall, Dave; Helgeson, Bo
Arkiven i forskningens tjänst
Larsson, Göran (editor)
Avant-Garde and Subversion in an Online 3D World
Bäcke, Maria
Beskrivning och analys av hanteringen av ett ärende på en SOS-central
Helgeson, Bo; Normark, Maria; Lundberg, Jenny; Pettersson, Mårten; Crabtree, Andy
BETEXT: Cross Institutional Cooperation in the Digitalization of Cultural Heritage Documents in XML
Davis, Michael; Linde, Peter; Tran, Hoa
Boredom, Immersion, Flow - A pilot study investigating player experience
Nacke, Lennart; Lindley, Craig
Brain Training for Silver Gamers: Effects of Age and Game Form on Effectiveness, Efficiency, Self-Assessment, and Gameplay Experience
Nacke, Lennart; Nacke, Anne; Lindley, Craig
Brain, Body and Bytes: Psychophysiological User Interaction
Girouard, Audrey; Solovey, Erin Treacy; Mandryk, Regan; Tan, Desney; Nacke, Lennart; Jacob, Robert J.K.
Change blindness when viewing web pages
Steffner, Daniel; Schenkman, Bo
Change blindness when viewing web pages
Steffner, Daniel; Schenkman, Bo
Co-construction of learning objects: Management and structure
Hansson, Thomas
Co-Operative Method Development revisited
Dittrich, Yvonne; Rönkkö, Kari; Lindeberg, Olle; Eriksson, Jeanette; Hansson, Christina
Color inductionon computer displays – adjacency and shape effects
Kjelldahl, Lars; Schenkman, Bo
Complicated Shadows : the Aesthetic Significance of Simulated Illumination in Digital Games
Niedenthal, Simon
Computeranwendungen und sprachlicher Kontext. Zu den Wechselwirkungen zwischen normaler und formaler Sprache bei Einsatz und Entwicklung von Software
Dittrich, Yvonne
Construction of Digital Space: Second Life as a fantasy or a work tool
Bäcke, Maria
Creating OA Information for Researchers
Linde, Peter; Svensson, Aina
A criteria-based evaluation framework for authentication schemes in IMS
Eliasson, Charlott; Fiedler, Markus; Jørstad, Ivar
Designing for Accountability
Eriksén, Sara
Designing Future Interaction with Today's Technology
Agardh, Johannes; Johansson, Martin; Pettersson, Mårten
Digital kompetens i yrkeslärarutbildningen. Projektet Ung kommunikation
Hansson, Thomas
Dissecting Play – Investigating the Cognitive and Emotional Motivations and Affects of Computer Gameplay
Lindley, Craig; Nacke, Lennart; Sennersten, Charlotte
Do you mean here? Points of departure for design
Tap, Hans
The Effect of Spatial Distortion Distributions on Human Viewing Behaviour when Judging Image Quality
Engelke, Ulrich; Maeder, Anthony; Zepernick, Hans-Jürgen
Next
Sherpa Tutorial
Self Archive at BTH video
Faculty Board "ISI-Fund" video