Research themes

My work deals with computer graphics and my research interests are in the field of (though not limited to)

  • GPU-based stuff 
  • Simplification and rendering of huge datasets (points, meshes)
  • Fluid simulation 
  • Real-time physics-inspired procedural cloud animation 
  • Parallel rendering 
  • Geometric modeling 


I am always open to experiment on new and exciting topics.

Publications

My updated list of publications is here .

My google scholar profile is here.

You can find my old research page here.

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