Large Game Project for Technical Game Graphics, 24 credits

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Start of studies

Autumn semester 2028

Form of education

Campus, Day-time, Eighty percent

Language

Swedish

Period

2028 week 35 until 2029 week 2

Admission requirements

Admission to the course requires completed courses in Small game project for Technical game graphics 10 credits, 3D-programming in Python, 6 credits, Applied Game Graphics, 14 credits and taken courses Special effects in games, 6 credits and Animation techniques, 8 credits.

Admission requirements

Admission to the course requires completed courses in Small game project for Technical game graphics 10 credits, 3D-programming in Python, 6 credits, Applied Game Graphics, 14 credits and taken courses Special effects in games, 6 credits and Animation techniques, 8 credits.

Level

G2F

Course code

DV1653

Course director
Philip Berglund
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