Prototype Development in Technical Game Graphics, 12 credits

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Start of studies

Spring semester 2027

Form of education

Campus, Day-time, 2/5

Language

Swedish

Period

2027 week 3 until 2027 week 22

Admission requirements

Admission to the course requires taken courses in Basics in game development, 6 credits and Technical 3D-graphics, 6 credits and 4 credits completed from courses in programming or scripting.

Admission requirements

Admission to the course requires taken courses in Basics in game development, 6 credits and Technical 3D-graphics, 6 credits and 4 credits completed from courses in programming or scripting.

Level

G1F

Course code

DV1637

Course director
Patrik Svensson
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