Prototype Development in Technical Game Graphics, 12 credits
Start of studies
Spring semester 2026
Form of education
Campus, Day-time, 2/5
Language
Swedish
Period
2026 week 4 until 2026 week 23
Admission to the course requires taken courses in Basics in game development, 6 credits and Technical 3D-graphics, 6 credits and 4 credits completed from courses in programming or scripting.
Admission to the course requires taken courses in Basics in game development, 6 credits and Technical 3D-graphics, 6 credits and 4 credits completed from courses in programming or scripting.
Level
G1F
Course code
DV1637