ViaTEcH Synergy
In recent years, we have seen a huge increase in visual information being delivered to enterprise and consumer markets via fixed and mobile networks. A variety of human-machine interfaces are being used to visualize this data providing immersive experiences and new ways of realistic, engaging and satisfying collaboration.
Objective
The ViaTecH project considers a complete human-centered system consisting of humans, human-machine interfaces and networks of computers with the aim of promoting visual and interactive applications in terms of sustainable quality and immersive experiences as well as facilitating intuitive interactions. The core question of the ViaTecH project is therefore:
"How can human-centered computing foster new visual and interactive applications to provide sustainable quality and enhance immersive experiences?"
Implementation
The wide range of visual applications spans many vertical-specific industries such as computer games, virtual reality (VR), infotainment systems, connected vehicles, smart manufacturing, virtual heritage, social networking, assisted shopping and many others. Interaction is facilitated by computer consoles, mobile devices, high-resolution displays, stereoscopic screens, VR headsets to name but a few.
ViaTecH, as a synergy project, strives for the advancement of these visual and interactive applications to achieve both sustainable quality and enhanced immersive experiences, by incorporating a strong human-centered computing component in the development of visual and interactive applications. This approach considers users and industries as equals in an overall human-centered system to reach the full potential of benefits for society.
Financier: KK-stiftelsen
Status: Ended
Area: Computer Science
Project start: 2017-10-01
Project end: 2022-06-30
Contact person: Hans-Jürgen Zepernick
Project partner: Axis Communication, Ericsson, WIP – Wireless Independent Provider AB, Tobii Pro