Prashant Goswami
Associate Professor
Department of Computer Science
Room J3324, Karlskrona
Research domain: Computer Science
Dr. Prashant Goswami is an Associate Professor (Biträdande Professor) in the Department of Computer Science, falling under the Faculty of Computing at BTH (Blekinge Institute of Technology). He started his current position in November 2014 as an Assistant Professor (Universitetslektor) and obtained the Docent title in October 2021, which is equivalent to an Associate Professor. He obtained his B. Tech and M. Tech (dual degree) in Computer Science and Engineering from the Indian Institute of Technology (IIT), New Delhi in (2000-) 2005. After spending two years in the industry, he started his PhD at the University of Zurich in July 2007. He successfully defended his dissertation entitled “Level-of-detail and Parallel Solutions in Computer Graphics” in December 2011. He spent little more than a year as a Research Fellow at the gameLab at Nanyang Technological University, Singapore (March 2012 – April 2013), where he worked in the field of geometric modeling. He was a postdoc at the MAVERICK group at INRIA, Grenoble (August 2013 – November 2014), where he focused on real-time landscape-size convective cloud simulation before moving to BTH.
More information, including about my research and teaching activities, can be found here.
Selected publications
- Snow and Ice Animation Methods in Computer Graphics, Prashant Goswami, State-of-the-art-report, Eurographics, Computer Graphics Forum, 2024
- A survey of modeling, rendering and animation of clouds in computer graphics, Prashant Goswami, The Visual Computer 2020
- Iterative discrete element solver for efficient snow simulation, Prashant Goswami, Adrian Nordin, Simon Nylén, Eurographics Symposium on Parallel Graphics and Visualization (EGPGV), 2022
Latest publications
- Rikard Olajos, Michael Doggett, Prashant Goswami, "Environmental Volumetric Neural Shading of Clouds for Real-Time Rendering", Proceedings of the ACM on Computer Graphics and Interactive Techniques, EISSN 2577-6193, Vol. 9, No. 4, Association for Computing Machinery (ACM), 2026
- Chaoming Wang, Veronica Sundstedt, Prashant Goswami, "Immersive Visual Cues for Understanding of Nonlinear Dimensionality Reduction in Mobile VR", 2nd International Conference on Human-AI Interaction and Experience Design, HAXD 2026, pp. 243-250, Institute of Electrical and Electronics Engineers (IEEE), 2026
- Chaoming Wang, Veronica Sundstedt, Valeria Garro, Prashant Goswami, "Interaction Design for Immersive Visual Analytics of Multivariate Network Data", EuroVis 2026 - Posters and Demos, Eurographics - European Association for Computer Graphics, 2026
- Prashant Goswami, Nan Huang, "A Project-Based Approach to Teaching Game Engine Architecture Course", Eurographics 2026 Education Papers, pp. 2-8, Eurographics - European Association for Computer Graphics, 2026
- N. Krishnakumar, Jaya Sreevalsan-Nair, Prashant Goswami, "Road and Building Reconstruction from 3D LiDAR Point Clouds", Archives of Computational Methods in Engineering, ISSN 1134-3060, EISSN 1886-1784, Springer, 2026
Completed projects
No information available