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Advanced AI Systems for Video Games and Interactive Applications, 6 credits

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Start of studies

Spring semester 2028

Form of education

Campus, Day-time, 2/5

Language

English

Period

2028 week 3 until 2028 week 12

Admission requirements

Admission to the course requires at least 6 completed credits in programming with a compiled language, preferably C++. English 6 or English level 2.

This course prepare students to design and implement novel intelligent systems, that expand beyond traditional game AI techniques, to create dynamic and adaptive applications. The course explores areas such as complex multi-agent behavior, real-time decision-making, natural language, emotional AI, or player modeling systems to dynamically personalize interactive experiences, according to the user needs and natural reactions. Furthermore, the implementation of these systems will be discussed from the perspective of modern game engines, to familiarize students with contemporary standards in the interactive media industry.

Admission requirements

Admission to the course requires at least 6 completed credits in programming with a compiled language, preferably C++. English 6 or English level 2.

Study subject

Game Technology

Level

A1N

Registration code

BUWH7

Course code

DV2667