Start of studies
Spring semester 2028
Form of education
Campus, Day-time, 1/5
Language
English
Period
2028 week 3 until 2028 week 22
At least 6 completed credits in programming with a compiled language, preferably C++. English 6 or English level 2.
The aim of the course is to provide students with knowledge of platform-independent technologies and standards for the development of immersive and interactive XR systems for multiple devices. The course aims to develop students’ understanding of key architectures and core concepts within modern XR frameworks, as well as their integration with contemporary graphics engines and interaction frameworks. Furthermore, the aim is to strengthen students’ ability to support adaptive, multimodal, and intelligent interaction techniques in the design of immersive user interfaces. Finally, the course aims to provide practical skills in the development, prototyping, and evaluation of XR applications.
At least 6 completed credits in programming with a compiled language, preferably C++. English 6 or English level 2.
Study subject
Game Technology
Level
A1N
Registration code
BHU4L
Course code
DV2666