Start of studies
Autumn semester 2027
Form of education
Campus, Day-time, 1/5
Language
English
Period
2027 week 35 until 2028 week 2
Admission to the course requires at least 6 completed credits in a compiled programming language, preferably C++, and at least 6 completed credits in linear algebra. English 6 or English level 2.
This course introduces the technical foundations for the design and implementation of tools that integrate generative AI technologies into traditional workflows used in game engines. With this, the course prepares students to create tools that enable more complex and intelligent implementation frameworks, that accelerate the development and prototyping of games and interactive systems through the integration of generative AI systems into programming, debugging, testing, and asset-generation tasks.
Admission to the course requires at least 6 completed credits in a compiled programming language, preferably C++, and at least 6 completed credits in linear algebra. English 6 or English level 2.
Study subject
Game Technology
Level
A1N
Registration code
BLE6Q
Course code
DV2664